services work about contact Instagram LinkedIn Email ↑ Up

Design for a World in Motion.

For culture, brands & media.

The design of what people expect, notice, understand, feel, and remember.

Across time, across senses, and ahead of change.

the who

I am Carolin Vedder.

I design
how senses
interact.

I work on how technological and cultural change alters perception. I design the relationships among image, motion, sound, scent, material and space, and how an experience unfolds over time.

I develop, document and publish practice-based research on multisensory perception and crossmodal translation. Alongside this, I direct interdisciplinary design projects with collaborators in art, science, film and technology.

the why

What moves us shapes us.

Identities, exhibitions, media and environments take time to develop. By the time people encounter them, the context may have changed. Their parts are often produced by separate disciplines, yet people experience them as one.

What people expect, notice, understand and remember depends not only on individual components but on their composition: sequence, setting, and the role and hierarchy of each sensory element.

What we are up against

Latency
Context shifts between conception and release.
Design must account for the time of reception.
Imitation
Visual form alone is becoming less distinctive.
Recognition must extend beyond appearance.
Fragmentation
Attention is distributed across channels.
Each encounter must remain attributable to its source.
Disconnection
Elements are developed in isolation.
Their interaction must be addressed as a whole.

Nervenkitzel

Identity extends beyond the visual: once learned, colour, sound, scent, material and shape each trigger recognition in memory. On their own, they are shared by many; orchestrated together, they form a signature that points to one source only. Congruent input across the senses raises presence and memory more than added visual detail, and channels coordinated around one perceptual signature produce a combined effect larger than the sum of their parts.

the how

From
change to possibility.

Reading technological and cultural currents before they become the norm gives us the agency to decide.

What forces move through society?
How does information move through media?
How does it move through a person?

I work with cultural institutions and brands on what to amplify, what to redirect and what to resist.

To find the right answer, I first change the question.

1
Change
What is shifting in technology, behaviour or culture?
2
Experience
How does that change how people perceive and remember?
3
Design
What does that demand of the design?
4
Possibility
What can now be offered that was not possible before?

what I offer

Strategy.
Concept.
Design.

Design for a World in Motion.
For culture, brands & media.

I turn plausible futures into perceptual identity systems, moving-image narratives, multisensory and inclusive experience concepts.

Cultural Futures

Latency → Anticipation

+
• Recognising which forces already influence perception, trust, behaviour, memory and meaning, while they are still steerable.
• Separating structural developments from short-term trends.
• Before a campaign, exhibition or media format is developed

Turning plausible futures into design priorities.

Sensory Branding

Imitation → Distinction

+
• Analysing how a brand or institution is recognised across the senses.
• Developing sensory signatures across products, environments, communication, and interaction
• For branding, exhibition design, retail, hospitality and product design

A brand book for all senses.

Design in Motion

Fragmentation → Coherence

+
• How a brand, institution or project is recognized in motion and over time
• Timing, transitions, sound and interaction
• The narrative: what comes first, what follows, how it ends
• For film and TV, screens and stages, immersive experiences and exhibitions

Translating a static into behavior across platforms and formats.

Sensory Storytelling & Multisensory Composition

Disconnection → Involvement

+
• Composing sound, image, movement, touch, scent and space
• Defining what leads attention, what supports and what recedes
• Setting sequence, duration and transitions
• For museums, exhibitions, environments, events and installations

One composition, from expectation to memory.

formats

Strategic
Direction

For Brands, Museums and Universities.

Creative
Direction

For Exhibitions, Films, Products and Spaces.

Talks &
Keynotes

For Conferences, Companies
and Cultural Institutions.

Lectures &
Workshops

For Universities, Academies and Museums.

contact

For commissions, talks, and collaborations.

The contact form is temporarily unavailable due to a security update. Please contact me via LinkedIn.

This website uses cookies. MORE INFORMATION